.tableFonts {color: #FFFFFF} .tableRow0 {background-color: #F1E0C6;text-align: left;vertical-align: middle;font-size: 12pt} .tableRow1 {background-color: #D4C0A1;text-align: left;vertical-align: middle;font-size: 12pt} .tableRowSmall0 {background-color: #F1E0C6;text-align: left;vertical-align: middle;font-size: 10pt} .tableRowSmall1 {background-color: #D4C0A1;text-align: left;vertical-align: middle;font-size: 10pt} .linkButton {font-size: 14pt;padding: 6px;text-shadow: 2mm 2mm 2mm #342423;letter-spacing: 2mm} .linkButton:hover {font-size: 16pt;} .bigText {font-size: 24pt} .normalText {font-size: 12pt;} .showItemSquare {height: 49px;width: 39px;padding: 7px;} .showItemImage {height: 40px;width: 40px;padding: 0px;} input {text-align: right;} .er{display:block} .er *{ display:block; height:1px; overflow:hidden; font-size:.01em; background:#b20000} .er1{ margin-left:3px; margin-right:3px; padding-left:1px; padding-right:1px; border-left:1px solid #870000; border-right:1px solid #870000; background:#9f0000} .er2{ margin-left:1px; margin-right:1px; padding-right:1px; padding-left:1px; border-left:1px solid #6f0000; border-right:1px solid #6f0000; background:#a30000} .er3{ margin-left:1px; margin-right:1px; border-left:1px solid #a30000; border-right:1px solid #a30000;} .er4{ border-left:1px solid #870000; border-right:1px solid #870000} .er5{ border-left:1px solid #9f0000; border-right:1px solid #9f0000} .erfg{ background:#b20000;font-size: 16pt;text-align: center} '; $errorFormStart = '
'; $errorFormEnd = '
'; function time_left($integer) { if($integer <= 0) return "Finished"; $seconds=$integer; if ($seconds/60 >=1) { $minutes=floor($seconds/60); if ($minutes/60 >= 1) { # Hours $hours=floor($minutes/60); if ($hours/24 >= 1) { #days $days=floor($hours/24); if ($days/7 >=1) { #weeks $weeks=floor($days/7); if ($weeks>=2) $return="$weeks weeks"; else $return="$weeks week"; } #end of weeks $days=$days-(floor($days/7))*7; if ($weeks>=1 && $days >=1) $return="$return, "; if ($days >=2) $return="$return $days d"; if ($days ==1) $return="$return $days d"; } #end of days $hours=$hours-(floor($hours/24))*24; if ($days>=1 && $hours >=1) $return="$return, "; if ($hours >=2 || $hours ==0) $return="$return $hours h"; if ($hours ==1) $return="$return $hours h"; } #end of Hours $minutes=$minutes-(floor($minutes/60))*60; if ($hours>=1 && $minutes >=1) $return="$return, "; if ($minutes >=2 || $minutes ==0) $return="$return $minutes m"; if ($minutes ==1) $return="$return $minutes m"; } #end of minutes $seconds=$integer-(floor($integer/60))*60; if ($minutes>=1 && $seconds >=1) $return="$return, "; if ($seconds >=2 || $seconds ==0) $return="$return $seconds sec"; if ($seconds ==1) $return="$return $seconds sec"; $return="$return."; return $return; } ############ FINISH AUCTIONS AND ADD CHARACTERS ############ foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `finish_time` <= ' . time())->fetchAll() as $finishedAuction) { if($finishedAuction['bidder'] > 0) { // if server show error in one of lines below it mean // someone delete character or account that won auction // admin must check it manualy (give points back to account that won auction?) $finishedAuctionBidder = new Account($finishedAuction['bidder']); $finishedAuctionChar = new Player($finishedAuction['char_id']); $finishedAuctionChar->setAccount($finishedAuctionBidder); $finishedAuctionChar->setGroup(1); $finishedAuctionChar->save(); $SQL->query('UPDATE `characters_auctions` SET `state` = 2 WHERE `id` = ' . $finishedAuction['id']); //$SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');'); } else $SQL->query('UPDATE `characters_auctions` SET `state` = 1 WHERE `id` = ' . $finishedAuction['id']); } ############ VISIBLE THINGS ############ if($logged && $account_logged->getPageAccess() >= $add_character_page_access) $main_content .= '
ADMIN PANEL: >ADD AUCTION<
'; if($action == "addauction") ############ ADD AUCTION / VIEW CHARACTERS LIST ############ { if($logged && $account_logged->getPageAccess() >= $add_character_page_access) { $daysAgo = (int) $_REQUEST['days_ago']; $nameContains = $_REQUEST['name_contains']; $minLevel = (int) $_REQUEST['min_level']; $maxLastLogout = time() - $daysAgo * 24 * 3600; $orderBy = ($_REQUEST['order_by'] == 'lastlogout') ? $_REQUEST['order_by'] : 'level'; $orderType = ($_REQUEST['order_type'] == 'DESC') ? $_REQUEST['order_type'] : 'ASC'; $resultsLimit = (isset($_REQUEST['results_limit'])) ? (int) $_REQUEST['results_limit'] : 30; if(isset($_REQUEST['id'])) { $id = (int) $_REQUEST['id']; $priceAuction = (int) $_REQUEST['price_auction']; $priceBuyNow = (int) $_REQUEST['price_buy_now']; $auctionTime = (int) $_REQUEST['auction_time'] * 3600; $SQL->query('INSERT INTO `characters_auctions` (`id` ,`finish_time` ,`char_id` ,`buy_now` ,`bid` ,`bidder`) VALUES (NULL , ' . (time() + $auctionTime) . ', ' . $id . ', ' . $priceBuyNow . ', ' . $priceAuction . ', 0);'); $main_content .= $errorFormStart . 'Character with ID ' . $id . ' auction added.' . $errorFormEnd; } $charsAlreadyOnAuctions = array(0); foreach($SQL->query('SELECT `char_id` FROM `characters_auctions` WHERE `state` = 0') as $charsAlreadyOnAuction) $charsAlreadyOnAuctions[] = $charsAlreadyOnAuction['char_id']; $main_content .= '
Add Auction
'; $main_content .= '
If you leave Buy Now field empty or set it to 0 it will be not possible to buy character by option \'Buy Now\'.
'; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; ############ SEARCH FORM ############ $main_content .= ''; foreach($SQL->query('SELECT * FROM `players` WHERE `id` NOT IN (' . implode(",", $charsAlreadyOnAuctions) . ') AND `lastlogout` > 0 AND `level` >= ' . $SQL->quote($minLevel) . ' AND `lastlogout` <= ' . $SQL->quote($maxLastLogout) . ' AND `name` LIKE ' . $SQL->quote('%'.$nameContains.'%') . ' ORDER BY `' . $orderBy . '` ' . $orderType . ', `name` ASC LIMIT ' . $resultsLimit .';') as $player) { $main_content .= ''; } $main_content .= '
CHARACTERS LIST
ORDER BY
Nick contains:
Min. levelMin. daysResults
IDNickLevel & VocationOfflineAuction timeAuction min. offerBuy NowAdd
' . $player['id'] . '' . $player['name'] . '' . $player['level'] . ' ' . htmlspecialchars(Website::getVocationName($player['vocation'], $player['promotion'])) . '' . (floor((time() - $player['lastlogin']) / 86400)) . ' days hours pp pp
'; } else $main_content .= $errorFormStart . 'ERROR! You do not have access to this page.' . $errorFormEnd; } elseif($action == "show") ############ SHOW CHARACTER INFO ############ { $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['id'])->fetch(); $main_content .= '
Auction Info
'; if(isset($auctionInfo['id'])) { $auctionChar = new Player($auctionInfo['char_id']); if($auctionChar->isLoaded()) { if($logged && $account_logged->getPageAccess() >= $add_character_page_access) $main_content .= '
ADMIN PANEL: >DELETE AUCTION<
'; ############ SHOW STATS ############ $row = 0; $main_content .= ''; $main_content .= ''; $main_content .= ''; ############ SHOW EQ ############ $main_content .= ''; $main_content .= '
CHARACTER INFO
'; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= '
AUCTION ID:' . $auctionInfo['id'] . '
Name:' . $auctionChar->getName() . '
(You select new name when you win auction.)
Level:' . $auctionChar->getLevel() . '
Vocation:' . htmlspecialchars(Website::getVocationName($auctionChar->getVocation(), $auctionChar->getPromotion())) . '
Health:' . $auctionChar->getHealthMax() . '
Mana:' . $auctionChar->getManaMax() . '
Magic Level:' . $auctionChar->getMagLevel() . '
Sword:' . $auctionChar->getSkill(2) . '
Axe:' . $auctionChar->getSkill(3) . '
Club:' . $auctionChar->getSkill(1) . '
Distance:' . $auctionChar->getSkill(4) . '
Shielding:' . $auctionChar->getSkill(5) . '
'; $itemsList = $auctionChar->getItems(); $main_content .= ''; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $number_of_items_showed => $slot) { if($slot == '8') // add Soul before show 'feet' { $main_content .= ''; } if($itemsList->getSlot($slot) === false) // item does not exist in database { $main_content .= ''; } else { $main_content .= ''; } if($number_of_items_showed % 3 == 2) { $main_content .= ''; } if($slot == '8') // add Capacity after show 'feet' { $main_content .= ''; } } $main_content .= '
Soul:
'. $auctionChar->getSoul() .'
Cap:
'. $auctionChar->getCap() .'
'; $main_content .= '
'; ############ SHOW DONATORS SHOP ITEMS ############ $donators_items = $SQL->query('SELECT `player_items`.`itemtype`, SUM(`player_items`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_items`, `z_shop_offer` WHERE `player_items`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_items`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_items`.`itemtype`;')->fetchAll(); $donators_depotitems = $SQL->query('SELECT `player_depotitems`.`itemtype`, SUM(`player_depotitems`.`count`) AS count, `z_shop_offer`.`offer_name` AS name FROM `player_depotitems`, `z_shop_offer` WHERE `player_depotitems`.`player_id` = ' . $auctionChar->getId() . ' AND `z_shop_offer`.`offer_type` = \'item\' AND `player_depotitems`.`itemtype` = `z_shop_offer`.`itemid1` GROUP BY `player_depotitems`.`itemtype`;')->fetchAll(); if(count($donators_items) > 0 || count($donators_depotitems) > 0) { $main_content .= ''; if(count($donators_items) > 0) { $main_content .= ''; $row = 0; foreach($donators_items as $donator_item) $main_content .= ''; } if(count($donators_depotitems) > 0) { $main_content .= ''; $row = 0; foreach($donators_depotitems as $donator_depotitem) $main_content .= ''; } $main_content .= '
DONATORS ITEMS
' . $donator_item['count'] .'x' . $donator_item['name'] . '
DONATORS IN DEPOT
' . $donator_depotitem['count'] .'x' . $donator_depotitem['name'] . '
'; } ############ SHOW AUCTION INFO ############ $row = 0; $main_content .= ''; $main_content .= ''; if($auctionInfo['buy_now'] > 0) $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= '
AUCTION INFO
Buy now:' . $auctionInfo['buy_now'] . ' premium points
Highest bid:' . $auctionInfo['bid'] . ' premium points
Time left:
' . time_left($auctionInfo['finish_time'] - time()) . '

'; if($auctionInfo['state'] == 0) { $main_content .= '
'; $main_content .= ''; $main_content .= ''; $main_content .= ''; $main_content .= '
YOUR BID
Bid: pp

'; if($auctionInfo['buy_now'] > 0) $main_content .= 'BUY NOW!'; } $main_content .= '
BACK
'; } else $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd; } elseif($action == "bid") ############ BID CHARACTER ############ { $main_content .= '
Bid character
'; if($logged) { $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch(); if(isset($auctionInfo['id'])) { $auctionChar = new Player($auctionInfo['char_id']); if($auctionChar->isLoaded()) { if($account_logged->getPremiumPoints() > $auctionInfo['bid'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() > 0)) { if(isset($_REQUEST['bid']) && (int) $_REQUEST['bid'] > 0) { $userBid = (int) $_REQUEST['bid']; if($account_logged->getPremiumPoints() >= $userBid || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $userBid)) { if($userBid > $auctionInfo['bid']) { if($account_logged->getId() != $auctionInfo['bidder']) { $last_bidder = new Account($auctionInfo['bidder']); if($last_bidder->isLoaded()) { $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']); $last_bidder->save(); } $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $userBid); } else $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $userBid); $account_logged->save(); $SQL->query('UPDATE `characters_auctions` SET `bid` = ' . $userBid . ', `bidder` = ' . $account_logged->getId() . ' WHERE `id` = ' . $auctionInfo['id']); if($auctionInfo['finish_time'] - time() < 60) $SQL->query('UPDATE `characters_auctions` SET `finish_time` = ' . time() + 60 . ' WHERE `id` = ' . $auctionInfo['id']); $main_content .= '
You have bidded ' . $userBid . ' premium points on auction ID ' . $auctionInfo['id'] . '!
'; $main_content .= '
BACK
'; } else $main_content .= $errorFormStart . 'Sorry! Your bid is lower then current highest bid.
Your bid is: ' . $userBid . '
Highest bid: ' . $auctionInfo['bid'] . '' . $errorFormEnd; } else $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.
Your bid is: ' . $userBid . '
You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd; } else $main_content .= $errorFormStart . 'You must bid more then 0.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.
Highest bid is: ' . $auctionInfo['bid'] . '
You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd; } elseif($action == "buy") ############ BUY CHARACTER ############ { $main_content .= '
Buy character
'; if($logged) { $auctionInfo = $SQL->query('SELECT * FROM `characters_auctions` WHERE `state` = 0 AND `id` = ' . (int) $_REQUEST['id'])->fetch(); if(isset($auctionInfo['id'])) { if($auctionInfo['buy_now'] > 0) { $auctionChar = new Player($auctionInfo['char_id']); if($auctionChar->isLoaded()) { if($account_logged->getPremiumPoints() >= $auctionInfo['buy_now'] || ($account_logged->getId() == $auctionInfo['bidder'] && $account_logged->getPremiumPoints() + $auctionInfo['bid'] >= $auctionInfo['buy_now'])) { if($account_logged->getId() != $auctionInfo['bidder']) { $last_bidder = new Account($auctionInfo['bidder']); if($last_bidder->isLoaded()) { $last_bidder->setPremiumPoints($last_bidder->getPremiumPoints() + $auctionInfo['bid']); $last_bidder->save(); } $account_logged->setPremiumPoints($account_logged->getPremiumPoints() - $auctionInfo['buy_now']); } else $account_logged->setPremiumPoints($account_logged->getPremiumPoints() + $auctionInfo['bid'] - $auctionInfo['buy_now']); $account_logged->save(); $auctionChar->setAccount($account_logged); $auctionChar->setGroup(1); $auctionChar->save(); $SQL->query('INSERT INTO `bans` (`id` , `type` , `value` ,`param` ,`active` ,`expires` ,`added` ,`admin_id` ,`comment` ,`reason` ,`action` ,`statement`) VALUES (NULL , 2, ' .$auctionChar->getId() . ', 2, 1, -1, ' . time() . ', 1, \'BUY CHAR\', 0, 1, \'\');'); $SQL->query('UPDATE `characters_auctions` SET `state` = 2, `finish_time` = ' . time() . ', `bidder` = ' . $account_logged->getId() . ', `bid` = `buy_now` WHERE `id` = ' . $auctionInfo['id']); $main_content .= '
You have bought new character! Character is now on your account. Login in game and select new name for your character.
'; $main_content .= '
BACK
'; } else $main_content .= $errorFormStart . 'Sorry! You do not have enought premium points.
It cost: ' . $auctionInfo['buy_now'] . '
You have: ' . $account_logged->getPremiumPoints() . '' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! Character doesn\'t exist.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! You can not buy this character by Buy Now option. You can only Bid on auction.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'ERROR! Auction with this ID doesn\'t exist.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'You are not logged in.' . $errorFormEnd; } else ############ SHOW LIST OF AUCTIONS ############ { if(isset($_REQUEST['delete'])) if($logged && $account_logged->getPageAccess() >= $add_character_page_access) { $SQL->query('DELETE FROM `characters_auctions` WHERE `id` = ' . (int) $_REQUEST['delete']); $main_content .= $errorFormStart . 'Auction ' . (int) $_REQUEST['delete'] . ' should be deleted.' . $errorFormEnd; } else $main_content .= $errorFormStart . 'You can not delete. You do not have access.' . $errorFormEnd; $main_content .= '
Characters Auctions
'; $main_content .= '
With this system you can buy un-used (inactive) characters by auctioning for them. When you bid on a character it will automatically take premium points from your account. If someone out-bids you, you will get those premium points added back to your account. If the auction time is under 2 minutes when someone bids, 1 minute will automatically be added to the auction time to give time for a re-bid from the previous bidder. If you choose to "buy now" you will get the character within 1 minute.
'; $main_content .= ''; $timers = array(); foreach($SQL->query('SELECT * FROM `characters_auctions` WHERE `finish_time` > ' . time())->fetchAll() as $auctionInfo) { $auctionChar = new Player($auctionInfo['char_id']); if($auctionChar->isLoaded()) $main_content .= ''; $timers['timer_' . $auctionInfo['id']] = $auctionInfo['finish_time'] - time(); } $main_content .= '
Time leftChar infoBuy nowHighest bid
' . time_left($auctionInfo['finish_time'] - time()) . '
' . $auctionChar->getLevel() . ' ' . htmlspecialchars(Website::getVocationName($auctionChar->getVocation(), $auctionChar->getPromotion())) . '' . $auctionInfo['buy_now'] . ' pp' . $auctionInfo['bid'] . ' pp

Press on auction to get more informations.
'; $main_content .= ''; } $main_content .= '

'; ?>