-- ### CONFIG ### -- message to player "type", if delivery of item debugs client, it can be because of undefinied type (type that does not exist in your server LUA) SHOP_MSG_TYPE = MESSAGE_EVENT_ADVANCE -- ### END OF CONFIG ### function onThink(interval) local resultId = db.storeQuery("SELECT * FROM z_ots_comunication") if resultId ~= false then repeat local transactionId = result.getDataInt(resultId, "id") local player = Player(result.getDataString(resultId, "name")) if player then local itemId = tonumber(result.getDataString(resultId, "param1")) local itemCount = tonumber(result.getDataString(resultId, "param2")) local containerId = tonumber(result.getDataString(resultId, "param3")) local containerItemsInsideCount = tonumber(result.getDataString(resultId, "param4")) local shopOfferType = result.getDataString(resultId, "param5") local shopOfferName = result.getDataString(resultId, "param6") local item = Game.createItem(itemid, count) if item then return item:getUniqueId() end -- DELIVER ITEM if shopOfferType == 'item' then local newItem = Game.createItem(itemId, itemCount) -- item does not exist, wrong id OR count if not newItem then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create item - invalid item ID OR count - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount) return true end -- get player store inbox as container, so we can add item to it local playerStoreInbox = player:getSlotItem(CONST_SLOT_STORE_INBOX) -- cannot open Store Inbox, report problem if not playerStoreInbox then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot open player "Store Inbox" - it is not supported in your server OR variable "CONST_SLOT_STORE_INBOX" is not definied in LUA') return true end -- add container with items to Store Inbox receivedItemStatus = playerStoreInbox:addItemEx(newItem) if type(receivedItemStatus) == "number" and receivedItemStatus == RETURNVALUE_NOERROR then player:sendTextMessage(SHOP_MSG_TYPE, 'You received ' .. shopOfferName .. ' from Website Shop. You can find your item in STORE INBOX (under EQ).') db.asyncQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. transactionId) db.asyncQuery("UPDATE `z_shop_history_item` SET `trans_state`= 'realized', `trans_real`=" .. os.time() .. " WHERE `id` = " .. transactionId) else player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add item to STORE INBOX - unknown reason, is it\'s size limited and it is full? - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount) end -- DELIVER CONTAINER elseif shopOfferType == 'container' then -- create empty container local newContainer = Game.createItem(containerId, 1) -- container item does not exist OR item is not Container if not newContainerUID or not Container(newContainer.uid) then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create container - invalid container ID - CONTAINER ID:' .. containerId) return true end -- add items to container for i = 1, containerItemsInsideCount do -- create new item local newItem = Game.createItem(itemId, itemCount) -- item does not exist, wrong id OR count if not newItem then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create item - invalid item ID OR count - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount) return true end -- add item to container local addItemToContainerResult = newContainer:addItemEx(newItem) -- report error if it's not possible to add item to container if type(addItemToContainerResult) ~= "number" or addItemToContainerResult ~= RETURNVALUE_NOERROR then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add item to container - item is not pickable OR variable "RETURNVALUE_NOERROR" is not definied in LUA - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount) return true end end -- get player store inbox as container, so we can add item to it local playerStoreInbox = player:getSlotItem(CONST_SLOT_STORE_INBOX) -- cannot open Store Inbox, report problem if not playerStoreInbox then player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot open player "Store Inbox" - it is not supported in your server OR variable "CONST_SLOT_STORE_INBOX" is not definied in LUA') return true end -- add container with items to Store Inbox receivedItemStatus = playerStoreInbox:addItemEx(newContainer) if type(receivedItemStatus) == "number" and receivedItemStatus == RETURNVALUE_NOERROR then player:sendTextMessage(SHOP_MSG_TYPE, 'You received ' .. shopOfferName .. ' from Website Shop. You can find your item in STORE INBOX (under EQ).') db.asyncQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. transactionId) db.asyncQuery("UPDATE `z_shop_history_item` SET `trans_state`= 'realized', `trans_real`=" .. os.time() .. " WHERE `id` = " .. transactionId) else player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.') print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add container with items to STORE INBOX - unknown reason, is it\'s size limited and it is full? - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount .. ', CONTAINER ID:' .. containerId .. ', ITEMS IN CONTAINER COUNT:' .. containerItemsInsideCount) end -- DELIVER YOUR CUSTOM THINGS elseif shopOfferType == 'mything' then -- addon, mount etc. -- HERE YOUR CODE end end until not result.next(resultId) result.free(resultId) end return true end